Tom

12th March 2012

Using a .xcconfig file

Guides | Tutorial By 2 years ago

In Xcode the build settings screen can be pretty daunting for some people, especially when you start iOS/Mac development. Knowing which settings to pick can be tricky, but I still see a lot of people that do this individually for each of their projects, which makes it easy to miss crucial build parameters you don’t want to distribute your app without. Using a .xcconfig file is extremely useful for solving this problem, it is a type of file for determining build parameters, meaning you can have this file sitting in one spot and have each of your projects referencing it. If you need to make a build setting change to all your projects, you can just add it to this one file and the next time you compile each of the projects the change will be taken into account.

The file is key value based, each value determining what the build settings for that key is. If you have seen one of these files before you may have been even more confused than the original build settings screen, but its actually quite the contrary, even if you don’t know any/all of the build setting keys (or values) you can easily create and maintain a .xcconfig file without any problems. In fact even a monkey could do it.

Start by opening the project you want to create a .xcconfig file for and add a new file. In the dialog that pops up select the Configurations Settings File. In the next screen give it a name and make sure the targets checkboxes are all unchecked, you don’t want to include this in your app’s bundle.

Now go to your project’s info screen, under the configurations section expand the list until your find the target you want your scheme to apply to, then select it from the drop down box.

In your target’s build settings check the ‘levels’ option, now you can see a list of all configurations, from default on the right all the way over to what the compiled setting will be on the left. Anything on the left will override the setting on the right. Xcode highlights the one that will actually be used in green.

Look for a build setting you want to add to your .xcconfig file in the build settings list, set it to the value you want it to be, then select that row, hit Command + C to copy, then push delete to get rid of your setting. I will use the iOS deployment target as an example. Go into your .xcconfig file and paste the contents of your clipboard. You will notice that you copied the key and value.

Now if you go back into your build settings you will see the config file’s column and value for your new build setting.

Continue doing this until you have filled your .xcconfig file with all the build settings you need. Now you can just import this one file into all your projects and link it up to your target(s).

Recommended Posts

Simulating keyboard events in OSX

Post by 2 years ago

I'm currently writing a program which takes input and simulates it back out as keyboard presses. It's quite easy, and can be done like so.

Got an idea?

We help entrepreneurs, organizations and established brands from around
the country bring ideas to life. We would love to hear from you!