We are thrilled to announce that b2cloud has won the Mobile Design Award for Best Wearable Technology for our work with Telstra. The award recognises our innovative work using Google Glass to help empower the visually
We are thrilled to announce some groundbreaking work we have been doing with Telstra for Google Glass. Over the past six months we have developed two world-first Google Glass apps designed for the visually and
What a proud day for the b2cloud team. We have just been announced by the Deloitte Tech Fast 500 Asia Pacific as the 14th fastest growing technology company in the region, and the fastest growing mobile app developer.
Unfortunately Apple does not give developers access to the ambient light sensor on the top of it’s iOS devices (used to measure brightness and adjust the screens brightness accordingly), and when I say access I
Transforms in iOS are great, very easy to create and use, as long as you only want to rotate, translate or scale. In a project we completed a while back we needed to distort the text on a switch type button to make it look like the text followed the contour of the button’s edges. We tried rotating but that looked strange when the corners of the text poked out, we needed to keep the left and right edges straight like a parallelogram, we needed a ‘distort’ transform. The CGAffine methods don’t support distorting, so we had to make the transform ourselves. It is actually very easy, just implement these two defines in your project and use them like you would use the scale, rotate or translate functions.
Last week I explained how to reorder a cell from any point for a Scramble type game we had created. Another issue we faced with our Scramble game was the shadow behind each cell, which looked a tad weird. If you are facing the same issue, here is how you can correct it quite easily.
I am a big fan of applications using non-standard ways of interacting with their environment, and an easy way to achieve interaction is by measuring the amount of decibels coming from an iOS Devices microphone.
This weekend 3 Melbourne guys will be hosting “The Lame Game Marathon” a 24 hour gaming marathon of the 15 worst games ever made. Why? To raise money for the East Africa Famine. What inspired us to write a post about The Lame Game Marathon, besides seeing them woo McSteamy in the Grey’s Anatomy game, is how they have used a variety of social media outlets to promote their cause.
During yesterdays weekly Pizza Blog session I presented an idea to our b2cloud’ers, its an iPhone App called 2Sense. Use the iPhones light and sound measurement capability to measure whether a cafe is dark and noisy, restaurant bright and quiet.